Build 26 what build 26?

I will backup my saveUPDATE
According to projectzomboid.com Build 26 is now part of the BETA branch. IWBUMS branch is nolonger needed for this build.

There are two kinds of players. Those playing safe running stable versions and those running wild playing riskier versions. Stable versions are good because it most probably won't make your 50+ days world explode. Risky versions are good because it allows The Indie Stone to publically test new features, recieve lots of feedback and secretly corrupt peoples worlds.

The risky version has been hidden, so you do not by accident blow your world to smithereens, which could happen if you accidently loaded a Build 25 world in an newer version, that has not been released yet. 

If Captian Obvious isn't being clear yet: Players of "newer than currently released" version are most likly either insane, does not care about saves or have already backed saves up.

To keep these two version strictly apart, some wise gentle(wo)man suggested to create a steam branch called I Will BackUp My Save or IWBUMS or just IWBMS for short. But while the game files will update upon branch shift, your saved worlds will not.

Should you be so daringly bold to jepardize your saved worlds...
... I still recommend that you backup your saves. You could quickly just use your favorite file compressor and generate a Zomboid.zip of the Zomboid folder in your home folder. When you have done that, you're pretty much ready to embark onto a journey of new features. Open up your steam library, right click on Project Zomboid, choose properties, open the Betas tab and enter the password iaccepttheconsequences. This reveals an option in the drop-down list of branches called iwillbackupmysave. When selected, restart step and rerun the game.

Now don't go cry about something in your game broke, because you asked for it. Capiche? Good! Have fun.

Comments

  • saftsuze

    The site seems active on the mods side of things, but why are there only these old news items?

    Aug 16. 15
    • aricane

      Managing the news section is a tedious task. I'm very preoccupied with other projects but I'll attempt to simply remove the news section and put some mod updates on the front page :)

      Aug 16. 15
      • aricane

        Yeah. I don't have much time on my hand, but I'm thinking about freshening pz-mods.net up. Seems like a challenge since Project Zomboid announced Steam Workshop a couple of days ago.

        To be honest I was surprised to see that pz-mods.net is still having as many visits as when I took a break from project zomboid a year ago.

        Aug 17. 15
      • ethanwdp

        Steam Workshop has no way to directly update my mod using Steam's interface instead of having to upload it in-game, there's no way to quickly change the preview image, there's no reply system for comments, new mods get barely any visibility, no Java modding support, in-game mod uploader requires me to copy paste the workshop description because it only keeps the first ever description you uploaded it with, the dangers of paid mods, always online DRM, and it's hard to update the mod because it keeps redownloading the old version.

        Seriously, fuck the Steam Workshop. Skyrim Nexus never died when Workshop support was added, and neither will PZ-Mods.

        Aug 17. 15
        1 liked this comment.
      • aricane

        Sounds like pz-mods.net still has some benefits and I still have a few ideas I'd like to realize. One of them was making a java applet for easy mod installation. I managed to make a prototype that worked but java applets is like a mine field of security issues.

        I think I'll start with a new design I've bought, making pz-mods.net a little more convenient to use on handheld devices.

        I'm pretty proud of you guys keeping the site alive and running in my "absence". I've only fixed a couple of severe issues the past year.

        Aug 17. 15
      • saftsuze

        Yup. What ethanwdp said. There will always be a need of an outside indie site in addition to the workshop. The workshop is good for thos who might try a mod or two and have zero knowledge about modding, but for those who like to go nuts, you need a site to track comments and bugs and compatability issues and where the authors are able to issue whatever info they need to get out to the audience. I really like this site, it is very well put together!

        Aug 17. 15
        1 liked this comment.
      • saftsuze

        Understandable! But probably a good idea to get rid of it then, like you say. I remember a good while back when i checked out this page and I thought it was dead! I didn't see the updates on the right, only the very outdated news :)

        Aug 17. 15
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